TABLE OF CONTENTS
pageclass/--background--
pageclass/GRM_ADDMEMBER
pageclass/GRM_INSERTMEMBER
pageclass/GRM_REMMEMBER
pageclass/GRM_REPLACEMEMBER
pageclass/GRM_WHICHOBJECT
pageclass/OM_DISPOSE
pageclass/PAGE_Active
pageclass/PAGE_Inverted
pageclass/PAGE_Member
pageclass/PAGE_NoBufferRP
top pageclass/--background--
NAME
Class: pageclass
Superclass: baseclass
Include File:
FUNCTION
To provide a gadget which can keep track of "pages" of gadgets of
which one is displayed at a time. The pages can contain a groupclass
object which has a set of members or it can contain a single gadget.
Objects from this class send out the following attribute pairs in
their notification events:
PAGE_Active - Currently active page number.
top pageclass/GRM_ADDMEMBER
NAME
GRM_ADDMEMBER -- Add a object to a page group.
SYNOPSIS
err = DoMethod( obj, GRM_ADDMEMBER, member, tag, data, ... );
ULONG err;
Object *member;
Tag tag;
ULONG data;
FUNCTION
This method can be used to add a member to an existing page group.
INPUTS
member - A pointer to the object which you want to add to the group.
tag,data - This is simply a tagitem array terminated by a TAG_DONE.
The following attributes are possible:
LGO_Relayout -- Normally the group is layed-out again if adding the
new member to the group succeeds. Setting this tag to FALSE prevents
this so you may do that later calling GRM_RELAYOUT explicitly.
RESULT
err - TRUE uppon success, FALSE uppon failure.
If this method was successfull you do not need to dispose of the added
member anymore. This will be disposed of as soon as the group to which
the member was added is disposed of.
SEE ALSO
GRM_INSERTMEMBER, GRM_REMMEMBER, GRM_REPLACEMEMBER
top pageclass/GRM_INSERTMEMBER
NAME
GRM_INSERTMEMBER -- Insert a member behind an existing member.
SYNOPSIS
err = DoMethod( obj, GRM_INSERTMEMBER, member, pred, tag, data, ... );
ULONG err;
Object *member;
Object *pred;
Tag tag;
ULONG data;
FUNCTION
This method is basically the same as GRM_ADDMEMBER with the exception
that you can determine the object after which the object is added.
INPUTS
member - A pointer to the object to insert.
pred - This must point to the object after which the new member
is inserted. You may set this to NULL in which case the new
member is inserted at the start of the list.
tag,data - Here you can pass a set of tagitems in which layout
specific attributes can be defined. Please refer to the
GRM_ADDMEMBER section for more information on the available
attributes.
RESULT
err - TRUE uppon success, FALSE uppon failure.
If this method was successful you do not need to dispose of the added
member anymore. This will be disposed of as soon as the group to which
the member was added is disposed of.
SEE ALSO
GRM_ADDMEMBER, GRM_REMMEMBER, GRM_REPLACEMEMBER
top pageclass/GRM_REMMEMBER
NAME
GRM_REMMEMBER -- Remove an object from the group.
SYNOPSIS
DoMethod( obj, GRM_REMMEMBER, member );
Object *member;
FUNCTION
To remove an object previously added create time or with the
GRM_ADDMEMBER, GRM_INSERTMEMBER, GRM_REPLACEMEMBER, methods.
INPUTS
member - A pointer to the object which is to be removed from the
group.
RESULT
No return code specified.
NOTE
After the object has been removed you are responsible for disposing
of the removed object.
SEE ALSO
GRM_ADDMEMBER, GRM_INSERTMEMBER, GRM_REPLACEMEMBER, intuition.library/DisposeObject()
top pageclass/GRM_REPLACEMEMBER
NAME
GRM_REPLACEMEMBER -- Replace an object with another.
SYNOPSIS
rep = DoMethod( obj, GRM_REPLACEMEMBER, rem, add, tag, data, ... )
Object *rep;
Object *rem;
Object *add;
Tag tag;
ULONG data;
FUNCTION
This method can be used to replace a member of a group with another
member.
INPUTS
rem - This should point to the object which is to be replaced.
add - This should point to the object which is to replace the
object described in "rem".
tag,data - This is an array of attributes which control the way the
new object is layouted. The attributes allowed here are
exactly the same as the attributes you can use with the
GRM_ADDMEMBER method.
RESULT
rep - A pointer to the replaced object uppon success, and NULL
uppon failure.
If this method was successful you do not need to dispose of the
member which replaces the other member anymore. This will be disposed
of as soon as the group to which the member was added is disposed of.
You are however responsible to dispose of the object which you have
replaced.
SEE ALSO
GRM_ADDMEMBER, GRM_INSERTMEMBER, GRM_REMMEMBER
top pageclass/GRM_WHICHOBJECT
NAME
GRM_WHICHOBJECT -- Find the object at the specified coordinates.
SYNOPSIS
obj = DoMethod( obj, GRM_WHICHOBJECT, xy );
Object *obj;
ULONG xy;
FUNCTION
This method should be used to find out which object is located
under the given X/Y coordinates.
INPUTS
xy - A 32bit unsigned integer which holds the horizontal
coordinate in the upper 16 bits and the vertical coordinate
in the lower 16 bits. The coordinates should be relative to
the upper-left corner of the window.
NOTE
Please note that this method will only work properly when the window
in which the page group is located is open.
This method is primarily used for the tool tips but may also be useful
for the application programmer.
RESULT
Returns the object under the coordinates or NULL if there is no object
under the given coordinates.
top pageclass/OM_DISPOSE
NAME
OM_DISPOSE
FUNCTION
When this method is called it will also dispose of all
pages of objects attached to this object.
top pageclass/PAGE_Active
NAME
PAGE_Active -- ( ULONG )
FUNCTION
Set the page number currently active (I.E. displayed on the window).
The active page is the only page that can receive input.
DEFAULT
0.
APPLICABILITY
(ISGNU).
top pageclass/PAGE_Inverted
NAME
PAGE_Inverted -- ( BOOL )
FUNCTION
To force the members added at create time to be AddHead()'ed to the
member list instead of AddTail()'ed. This is necessary for the
assembly macros of the BGUI package.
DEFAULT
FALSE.
APPLICABILITY
(I).
top pageclass/PAGE_Member
NAME
PAGE_Member -- ( Object * )
FUNCTION
To add a page of gadgets. The object may be a groupclass object having
any number of members or it may be a single gadget object.
DEFAULT
NULL.
APPLICABILITY
(I).
top pageclass/PAGE_NoBufferRP
NAME
PAGE_NoBufferRP -- ( BOOL )
FUNCTION
When this attribute is set to TRUE the pageclass will tell the
layout engine not to setup a buffer RastPort which means that all
rendering occurs on-screen. This may be handy when you use objects
which take some time to render like the colorwheel.gadget on 256
colour screens.
DEFAULT
FALSE.
APPLICABILITY
(I).